Quick SR3 Update

Sorry for not spamming you all for so long. I’ve been slammed with this SR3 project, among other things…

Anyway, yesterday I abandoned my hardware/software solution after not being able to fix one of the two problems I’m encountering with the use of Phidget cards for primary lap counting.

Instead, I installed a Trackmate SCL3 USB card for the primary lap counting gantry (finish line/lap trigger). I’m not a big fan of this card but it does the job and seems to detect my fastest cars both individually and simultaneously, where the 0/16/16 Phidget card clearly did not.

And, Race Coordinator (RC) also supports this card. Because SlotTrak doesn’t support the much more desirable Arduino cards, I’m using the 0/16/16 Phidget card to handle the pit-in gantry sensors (much slower car speeds there), and two Phidget 0/0/4 cards to handle individual lane power.

I’m going to do more testing today and will begin to prepare for a coming track day to really flush things out. I’m going to need five drivers and the fastest, noisiest cars we have to run things through the paces and make sure everything works properly with SlotTrak. I’ll configure and test RC once I have SlotTrak rock solid.

If you have T-Jets and/or L10 cars, please let me know. I’d like to test a few this coming week and maybe do a track day on SR3 next Saturday. T-Jets and most “pancake” cars are very noisy electrically, which can generate phantom laps if track circuitry is not adequately shielded.

Okay, shut-up and drive!

 

SR3 Construction Update: March 11, 2022

A generic Arduino Mega 2560 card works beautifully!

Well, I was on target to have SR3 ready to go last Sunday but unfortunately ran into an interesting technical issue. It’s a much longer story but essentially the timing hardware I decided to go with doesn’t detect faster cars due to SR3’s gantry position and the speed the cars are getting to as they pass under the lap sensors.

“Steve, just change hardware and open the damn track!” Easier said than done. The issue is dual gantry, six-lane tracks, require a timing card that can sense up to 12 lane sensors: six for counting laps and pit exits, and six for pit-entry.  Not to mention two more 4-relay cards to handle individual lane power control.

This limits the number of options out there. I’ve been able to get everything to work with Race Coordinator using an Arduino Mega card but SlotTrak does not support Arduino cards and the prolific Trackmate SCL3 card can’t support six-lane dual gantry tracks.

Phidgets 0/16/16 card.

So, I’m stuck with the Phidget 0/16/16 card, which SlotTrak supports but does not detect fast cars on SR3. Further, this card also does not detect two cars passing under the gantry sensors at the same time. Yea, big issues. I guess most tracks use Trackmate, Arduino, or do not employ dual gantries.

I’ve sorted out a solution to this problem courtesy of “Madman” Steve Medanic. Steve was an engineer and has built numerous slot car tracks. He ran into this problem on his last track build, which was only a three-lane track but quite a nice build and circuit.

Steve may not have seen the single-car detection issue I’m seeing because his lap timing gantry is only 18 inches from the final corner (SR3’s final corner is nearly six feet from the lap timing gantry). However, he did encounter the simultaneous car detection problem, which I duplicated on my track tonight.

Steve’s fix was building three “signal pulse delay” circuits to install between the gantry IR sensors and the Phidget card. These circuits basically keep each lane trigger signal active long enough for the Phidget card to register it.  Problem solved!

SR3 has twice the lane count and will require six of these circuits instead of three. I’m thinking the pit-entry sensors won’t need this logic since the speeds going into the pits are way, way slower.

Another option for solving this would be to add a 1.5-in long piece of black tape to the back of each car. Not sure if everyone would go for that but it is way cheaper and quicker. And, just think…you could paint or otherwise detail the tape for concourse consideration!

Anyway, that’s the current situation.  I’m trying to find a “canned”(integrated) time delay circuit that could be used instead of discrete components. There are plenty of cards out there for timed relay control that may work. If not, I’ll have to source the individual parts required to build six of these little devices and then wire them up and test them.

So, as I wait for parts–again, I’ll stay busy installing the crash barriers, display monitors, speakers, etc. No idea yet when I’ll complete this beast but not likely to start a new series for at least two more weeks.

SR3 Construction Update: March 3, 2022

Driver selectable lane voltage and individual lane power control for Yellow, Blue, and Orange lanes.

Finally making some good progress on SR3. Pretty much have completed all wiring, power control, timing system components, gantries, and all driver’s stations.

Today I actually connected SlotTrak and Race Coordinator to the track and, after some tweaking and configuration changes, everything worked!

I don’t have the track sections connected to each other yet but I tested the gantries and all the power control logic by hand and with a test car on one section. Both seemed to work as expected and nothing caught fire.

All that is left to do is connect all the track sections to each other, clean all the damn sawdust off the table and track, run some laps on each lane to make sure all the rails and sections are in good shape. Once that’s done, it’ll be time to install the crash barriers and get things ready for a track day to fully flush things out.

Before I get to the above, I’m going to lift the track to the ceiling and clean out the entire garage. Need to blow and vacuum the whole place out due to all the damn sawdust, wire insulation, tie-wrap debris, etc. Also need to get rid of a bunch of bikes and bike parts. This track takes up a bit more space and will force me to get rid of stuff that has been hanging on the walls or just laying around forever. I also need to wash my motorcycles before the sawdust becomes permanent.

Anyway, I’m getting close. Still haven’t chosen a new laptop for SR3 yet. I think I’ll flush it out with an old and slow one just to make sure the design works and all the components that are tied together with the one USB hub will work. USB is fast but having nine devices going through one PC USB port could present some problems, we’ll see.

The very cool thing about this hardware setup is that Race Coordinator and SlotTrak seem to work well with the hardware. I don’t have to flip any switches, reboot, or anything, just fire up the RMS and go. I’m digging that.

There is one technical hurdle to get over at some point. Right now, the driver can easily change the lane voltage to eight different presets, and any arbitrary setting. However, the software I currently have does not allow the Race Director to quickly switch the lane voltages back to a common track-wide setting.  For now, I’ll have to connect to each lane, check the voltage, and set, if necessary the proper voltage for racing. I’m working on some code to make that process much quicker.

One other possible issue is that I’m testing Brad Bowman’s opinion that I could get away with just one power tap for the whole track. I actually installed three but two are powering the oval. The third connects to just about the middle of the road course, which means the whole 75-feet of road course only has two power taps. SR2 has eight!

So, when is SR3 going to be ready to go for a Track Day? I’m shooting for March 19 and maybe starting a new series on March 26. Stay tuned for the plan but it depends on whether or not we’ll need more power taps.  We can always start the new series on SR2, if necessary.

 

SR3 Construction Update: March 1, 2022

Progress continues on Stewart Raceway III but it has been slowed by all those pesky things that seem more important at the time.

So, where are things? Well, the table and track roadway placement has been completed. The track power distribution system is complete and tested. While there are still technical hurdles to overcome, the goal of supporting different voltage levels for each lane–by the driver–has been achieved. It’s not completely ready, but drivers can select any voltage they’d like to run when testing or practicing. This means you can practice/test any car, at any voltage, at any time racing is not underway. Think about that…you no longer have to restrict yourself to 15v, 12v, 20v, or whatever. You can go to any open lane, set the “lane” voltage (at the driver station), and run your car.

This is significant and very important for maximizing track/testing time. You no longer have to find out what the track voltage is set at to decide what car you're going to run. You simply set the lane voltage to whatever you want.

Other than six lanes, and a much larger layout, SR3 is expected to support the same racing features that SR2 supports. One small difference will be a slight increase in pit spacing. SR3’s dual gantries will be spread slightly further apart to compensate for the higher pit entry speeds.

Lots of work remains but mostly tedious wiring, track section power connections, crash barriers, etc. After that, it’s all about software configuration and testing.

Power distribution under the main straight timing/pit gantries.

One huge difference between SR3 and SR2 is power taps. Brad Bowman insists that I can run just one power tap, at most two (SR2 has eight power taps). I’m not convinced just yet but I’ll start testing with just two to validate that. The track design of being able to convert sections and convert to an oval makes the usual power tap calculations more difficult. No biggy though, adding more power taps just costs more time and money.

So, SR3 is coming along nicely. My garage is a complete disaster but the new track is going to be quite cool. Yea, lots more work to do, but it’s getting close. Really only need to wire the gantries up and I can start testing things. The 6-lane, dual gantry setup adds some complexity and delay. I had planned to just use the usual RJ-45 twisted-pair cable to handle that but RJ-45 only provides 4-pair, which doesn’t quite handle a 6-lane dual gantry setup (need 6-pair x2). Yea, yea, I could make it work but decided to find some 6-pair cable to handle this.  Sadly, it’ll take a week or so to arrive.

Then the challenge will be shielding the cable. Shielded 12-conductor cable is extremely expensive. In fact, way too expensive. Yes, some of the noisier cars can trigger false laps if the gantry wires are overly exposed to RF/EMI frequencies.

Can’t wait to get all the infrastructure completed and start running some laps on this beast.

Race Report: 2022 Formula-e Series, Round 5 Finale

The final round of the 2022 Formula “e” Series is in the books. This series was unique in that it featured one class of car in a 400-lap, endur0-thon race at each event. We’ve all done 12-hour, 24-hour, six-hour race days. This feature race is a 50-lap/segment race where each driver does two rotations in each lane to complete 400 laps. Combine this with five other 20 or 30-lap races and you get a very stressful day of adrenaline-pumping action.

Round 5 was held on the SR2 straight road course and got underway a bit later than usual.

We ran a full program of six races, including the traditional Formula “e” Tyco-Jet IROC cars.

Two of the races would include Concourse d’ Elegance judging of all cars entered in each race. Going into the final round, Ian Douglass and George Peters were tied in Concourse points. At the end of the day, they would be tied again, with Ian winning the Viper Formula V competition and George winning the Jag Hobbies PR-5 Indy/F1 competition. Both cars were incredibly detailed and beautiful works of craftsmanship and art. 2021 Rookie of the Year, Brad Sandahl, presided as CdE judge.  Since Ian’s car suffered some serious damage in the Formula V race, and he’d already taken home the CdE trophy for the 2021 50/50 Series, he graciously conceded victory to George to settle the tie. (Sorry, our “senior moment” race director failed to get a pic–again!)

Race 1: Tyco-Jet IROC(12.5v)

As always, the Tyco-Jet race was very competitive with Ian Douglass taking the win by just two laps to Home  Cook’n. Greg Kondrek would take the last podium spot. There was only one lap between second place and sixth place.

Place Name Laps Points
1 Ian Douglass 80 16
2 Steve Stewart 78 13
3 Greg Kondrek 77 11
4 Brad Sandahl 76 7
5 George Peters 76 6
6 Russ Toy 76 5
7 Jordan Walker 74 4
8 Kevin Webster 64 3

Detailed Results

Race 2: Jag Hobbies TR-3 “Lites” (15v)

We hadn’t ever raced the TR-3 in an individual race, only IROC. This race was also hotly contested with Greg Kondrek taking the win (in a borrowed Sprint car) over Russ Toy by just two laps. Brad Sandhal would bag the final podium spot. Russ seems to like the TR-3 as much as he likes the NC-2, winning two heats and second overall. Kevin Webster had a great run in this one, just missing a podium spot by one lap. These Jag platforms are producing some very competitive racing, again with second through sixth each separated by just one lap at the finish–amazing!

Place Name Laps Points Total Time
1 Greg Kondrek 79 16 414.275
2 Russ Toy 77 13 388.949
3 Brad Sandahl 76 11 391.95
4 Kevin Webster 75 7 417.383
5 Steve Stewart 74 6 427.721
6 Ian Douglass 73 5 417.663
7 George Peters 69 4 420.891
8 Jordan Walker 66 3 450.937

Detailed Results.

Race 3: OS3 TFX “Lites” (18v)

We tried to field TFX “Modified” cars for this race but just didn’t have enough cars to go around. In the end, Home Cook’n took the win just one lap ahead of Ian Douglass. The big story in this race was Kevin Webster again fighting very hard and well on his way to a podium finish when the ugly “Pit-In” bug reared its head, not once but twice. Kevin came in second in two heats and was looking like he might just land on the podium in this one before the bug hosed him.  T-Jet “ace,” George Peters would round out the podium in his Concourse d’ Elegance winning Caddilac.

Place Name Laps Points Total Time
1 Steve Stewart 80 16 624.439
2 Ian Douglass 79 13 633.107
3 George Peters 77 11 624.483
4 Brad Sandahl 77 7 630.741
5 Russ Toy 75 6 637.139
6 Greg Kondrek 71 5 654.764
7 Kevin Webster 71 4 655.182
8 Jordan Walker 70 3 672.171

Detailed Results

Race 4: Viper Formula “V” (12.5v)

Our newest class and the second time we’ve run these. This car is just a Viper-Jet chassis with a long wheelbase and hard F1/Indy style body. Ian Douglass dominated this one with three heat wins and a perfect score.

Place Name Laps Points Total Time
1 Ian Douglass 80 16 441.911
2 Steve Stewart 79 13 504.712
3 Greg Kondrek 78 11 510.372
4 Brad Sandahl 72 7 476.453
5 George Peters 70 6 486.183
6 Russ Toy 66 5 452.364
7 Kevin Webster 64 4 498.191
8 Jordan Walker 58 3 501.578

Detailed Results

Race 5: Jag Hobbies NC-2 GT-40 “Lites” (15v)

As usual, the NC-2 race was hot and heavy and extremely competitive with a multitude of different drivers winning heats. Expected favorite, NC-2 “Ace” Russ Toy, did not have a great run in this one and was only able to win one heat. In the end, Ian Douglass came out on the top with 79-laps. 2021 Rookie of the Year, Brad Sandahl, took second with current series points leader, Greg Kondrek landing the final podium spot.

Place Name Laps Points Total Time
1 Ian Douglass 79 16 362.047
2 Brad Sandahl 78 13 369.208
3 Greg Kondrek 76 11 368.741
4 George Peters 76 7 397.2
5 Steve Stewart 75 6 382.036
6 Russ Toy 73 5 384.532
7 Kevin Webster 63 4 379.436
8 Jordan Walker 58 3 395.694

Detailed Results

Race 6: Jag Hobbies PR-5 F1/Indy “Lites” 400-Laps (16.5v)

The Formula-e “Feature” race was saved for last this time based on input from drivers that felt it was way intense and should be the final race of the day. Don’t think many would argue that point. The Jag Hobbies PR-5 platform is very fast and a bit more difficult to drive due to the characteristics of the car that the “Box Stock” rules create.

From almost the very beginning, this race was a battle between Ian Douglass and Brad Sandahl.  Both drivers won plenty of heats but both drivers also had a few less than perfect heats and came up short in total laps, which isn’t unusual for this race format. Of course, other drivers were still in the hunt and putting pressure on both of them. Greg Kondrek, Kevin Webster, Home Cook’n, and George Peters were all very much in the hunt until about segment 13 of 16. Ian finished his rotation by winning the heat with a perfect score, putting him and Brad in first and second with 395-laps for Ian and 393-laps for Brad. Nobody could better those numbers going into the final two segments. Ian would win the feature event by just two laps over Brad Sandahl, and 17-laps over Home Cook’n in third place. The 400-lap event is all about fuel management dynamics and racing the track, not other drivers.

Place Name Laps Points Total Time
1 Ian Douglass 395 16 1752.973
2 Brad Sandahl 393 13 1797.759
3 Steve Stewart 378 11 1852.765
4 Greg Kondrek 374 7 1781.567
5 Kevin Webster 368 6 1869.674
6 George Peters 361 5 1836.832
7 Russ Toy 331 4 1796.964
8 Jordan Walker 296 3 1891.188

Detailed Results

Round 5 Overall Results
Place Name Laps Points Total Time
1 Ian Douglass 786 82 4218.739
2 Greg Kondrek 755 61 4359.381
3 Brad Sandahl 772 58 4280.082
4 George Peters 729 39 4402.595
5 Russ Toy 698 38 4309.972
6 Kevin Webster 705 28 4438.711
7 Jordan Walker 622 19 4552.32

Hat’s off to Ian Douglass. He needed a little help to have a shot at displacing Greg Kondrek’s points lead in the series. Greg fought hard, including two spectacular performances with borrowed cars. Brad Sandahl, having missed three of the five races, and most of Round 1, came back to racing in Round 5 and showed that he’s the “real deal,” placing third overall.

Okay, so who the heck won the 2022 Formula “e” Series? Well, we didn’t know for sure on Saturday after the race due to the complexity of the points system. But now we do…

Driver #1 #2 #3 #4 #5 ** Total Out of 4
Ian Douglas 71.75 0 86 85 83.25 4 330 330
Greg Kondrek 79.25 82 70.5 64.5 64 5 365.25 301.25
George Peters 53.25 64 44 62.75 46 5 275 231
Russ Toy 41.5 52 53.5 0 44.25 4 195.25 199.25
Kevin Webster 31 0 37 42 34.25 4 148.25 152.25
Jordan Walker 16 0 33.25 30 20 4 103.25 107.25
Brad Sandahl 15 0 0 0 63.25 2 80.25 82.25

** Appearance points

Wow! Another great series and very competitive racing. Congratulations to Ian for winning his second straight Stewart Raceway series and supporting our racing program. Ian is a class act and an extremely talented and accomplished slot car racer/builder. He also has an incredible talent for tuning and campaigning some of the best performing and nicest-looking cars we’ve seen since Ted Essy abandoned us for Sac…just saying.

Also, hats off to our 2021 “Junior of the Year” driver, Jordan Walker, for putting up with all of us “old school” guys and showing up every other weekend to race little cars with us. He’s constantly improving and has clearly demonstrated that he’s got what it takes to win races.

We’ll have a “lavish” awards ceremony the next time we formally meet, including medals to the second and third-place finishers, Greg Kondrek and George Peters.  Very impressive driving by all!

Okay, shut up and drive!