Progress continues on Stewart Raceway III but it has been slowed by all those pesky things that seem more important at the time.
So, where are things? Well, the table and track roadway placement has been completed. The track power distribution system is complete and tested. While there are still technical hurdles to overcome, the goal of supporting different voltage levels for each lane–by the driver–has been achieved. It’s not completely ready, but drivers can select any voltage they’d like to run when testing or practicing. This means you can practice/test any car, at any voltage, at any time racing is not underway. Think about that…you no longer have to restrict yourself to 15v, 12v, 20v, or whatever. You can go to any open lane, set the “lane” voltage (at the driver station), and run your car.
This is significant and very important for maximizing track/testing time. You no longer have to find out what the track voltage is set at to decide what car you're going to run. You simply set the lane voltage to whatever you want.
Other than six lanes, and a much larger layout, SR3 is expected to support the same racing features that SR2 supports. One small difference will be a slight increase in pit spacing. SR3’s dual gantries will be spread slightly further apart to compensate for the higher pit entry speeds.
Lots of work remains but mostly tedious wiring, track section power connections, crash barriers, etc. After that, it’s all about software configuration and testing.

One huge difference between SR3 and SR2 is power taps. Brad Bowman insists that I can run just one power tap, at most two (SR2 has eight power taps). I’m not convinced just yet but I’ll start testing with just two to validate that. The track design of being able to convert sections and convert to an oval makes the usual power tap calculations more difficult. No biggy though, adding more power taps just costs more time and money.
So, SR3 is coming along nicely. My garage is a complete disaster but the new track is going to be quite cool. Yea, lots more work to do, but it’s getting close. Really only need to wire the gantries up and I can start testing things. The 6-lane, dual gantry setup adds some complexity and delay. I had planned to just use the usual RJ-45 twisted-pair cable to handle that but RJ-45 only provides 4-pair, which doesn’t quite handle a 6-lane dual gantry setup (need 6-pair x2). Yea, yea, I could make it work but decided to find some 6-pair cable to handle this. Sadly, it’ll take a week or so to arrive.
Then the challenge will be shielding the cable. Shielded 12-conductor cable is extremely expensive. In fact, way too expensive. Yes, some of the noisier cars can trigger false laps if the gantry wires are overly exposed to RF/EMI frequencies.
Can’t wait to get all the infrastructure completed and start running some laps on this beast.

Finally able to get back to work on the new track this week. Not a lot of progress but I was able to wire up one driver’s station and test the individual lane voltage control hardware.
The initial hardware will support two preset voltage selections and a variable voltage setting. The track will be fed by two 30VDC, 10-amp, regulated power supplies: one for lanes 1, 2, and 3; the other on the opposite side of the track supplying power to lanes 4, 5, and 6.







Once I get this stage completed, it’ll be time to secure each track piece completely to the table and then start the basic track and power tap wiring. I’m planning a “Phase 1” power solution for the track opening, which will be at least the same power control setup we have on the SR2 VSR track. Phase 2 will be driver-selectable voltage levels for each lane, from 3v to ~28v, which will also be programmable from the track computer by the race director.
With plenty of other tasks to do the rains have been keeping me indoors. When that happens, I usually play with slot car stuff or hack on computer stuff. This week has been all SR3 construction.
In the case of a convertible oval-to-road course track, you have to get the oval layout dialed first. Then you have a fixed starting point for the rest of the puzzle. I didn’t get the oval to align together perfectly but it was extremely close and I didn’t have time to start over and get it perfect. These shots show the track in various stages of placement completion and the complete placement of the entire course.