Marshaling:
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- Anyone (marshal or driver) may call Track as long as it is done in response to conditions as stated below:
- Car doesn’t move at start of race. Track Call. Restart the race or stop other cars and allow stalled car to catch up. Exception if controller hooked up wrong then car goes back to start line.
- Not all cars reach 1st turn during start. Track Call. Restart or stop others and allow off cars to catch up to pack. Exception if controller hooked up wrong then car goes back to start line.
- Any time there are 2 or more cars deslotted with only one marshal able to respond. Track call.
- Car comes out on the straightaway (any, main or inner) and lands on the racing lanes. Track Call.
- Rider. Track Call. Place rider car back to correct lane. If car passes lap counter as a rider, on request, the driver will be credited during or at end of heat. At the race director’s discretion, the rider’s car may be placed behind the timing gantry so it can proceed and score a lap without further scoring action.
- Poor or slow marshaling of a car. Track Call. If a turn marshal is excessively slow or burdened in returning a car to the track, the driver may call the track to stop the race until the car(s) can be re-slotted onto the track. Excessive off-length will be determined on a track-by-track basis and will typically be the period of a single lap (i.e., at least 6 seconds).
- Track marshal has fat fingers. Track Call. Cars are replaced in order that they come off. Whenever practical, turn marshal is to put car on in the same place it came out of the slot.
- Lane goes dead, or track power drops during race. Stop race, fix, continue race.
- Driver knocks another car out while attempting to marshal their own. Track call.
- Driver blocks the view of another driver while attempting to marshal their own car. Drivers should try to be courteous; there are no consequences unless done on purpose.
- Mechanical failure of a car. Track Call. Stop race, allow repairs (remember, this is supposed to be fun).
- If a car leaves the track and hits the floor. Track call, clean tires, replace where it came off. Repair if necessary.
- Anyone may marshal while race is under yellow (this will reduce or eliminate drivers from leaning forward to marshal their own car and blocking other drivers’ view).
- Driver marshaling own car. We discourage marshaling your own car, but it is allowed only on the main straight directly in front of the driver’s panel or when there are insufficient marshals to adequately address the field.
- Tires may only be cleaned before competition, during active timed heat, or between heats.
- Track voltages are specified in each individual car platform’s rules. The Race Director may elect to change voltages based on track layouts and driver preferences for each meeting.
- The duration of heats and the race length will be at the discretion of the race director/organizer.
- Drivers who cause or call a Track Call when Marshals are present and able to respond may be penalized. The penalty, if assessed, may be placing their car immediately in front of the lap counter, potentially losing all lap progress.Â
- Anyone (marshal or driver) may call Track as long as it is done in response to conditions as stated below:
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Interference by Crash / Missed Lap Penalty
Any driver whose car leaves the track, crashes, or otherwise fails to complete a lap and in doing so causes another car to slow, stop, deslot, collide, or lose position shall be deemed to have committed negative interference.
Application
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- The offending driver scores zero for that lap (or the lap is declared incomplete/missed).
- In addition, the driver may receive a time penalty or points deduction equal to the estimated time or position loss suffered by the affected driver(s). (Race control or the race director shall determine the penalty using video, marshal reports, or consensus of the other competitors if video is unavailable.)
- If the interference results in another driver retiring or being unable to continue the race, the offending driver may be assessed a further penalty up to and including exclusion from the race results.
- Repeated offenses in the same event or season may result in a one-race suspension or loss of championship points.
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The race director’s decision is final.
Driver and Spectator Conduct:
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- Have fun! And remember: these are little toy cars, so don’t take winning—or losing—too seriously.
- Be polite. Don’t yell at the turn marshals! Do not intentionally distract the other people involved during the race.
- Remember to thank the turn marshals and your hosts.
- The Race Host/Director always has the final word on the interpretation of all rules, procedures, and outcomes.
- Please DO NOT place cigarette butts in cans or bottles.
- Please DO NOT place garbage in the Blue Recycle can.
- Please DO NOT leave unemptied, open, cans or bottles standing unattended.
- Please DO NOT leave track room doors open (House Cats!)
- ABSOLUTELY no liquids or food over or near the track tables.
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Race Preparation
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- All drivers must clean their tires between races or qualifying segments.
- Lubrication prior to racing and between segments is, of course, allowed. However, any driver/team that over-lubricates or otherwise deposits noticeable fluids or other contaminants on the track may be disqualified from that heat/segment.
- Electrical “Go Juice” and related comm drop applications are impossible to police. That said, if your car deposits any noticeable fluids on the track surface–at any time during practice, qualifying, or a race– you may be disqualified from competition.
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IROC
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- Prior to or after a race begins, any treatment or attention applied to one car must be applied to all cars, or not performed at all.
- In IROC races, all cars have their tires cleaned after every heat and may have maintenance and shoes cleaned as needed, but all cars receive equal attention.
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